Thursday 20 December 2012

Space home 9000

 
this piece was not overly successful so i plan to try again making the 'space house' in a 3D package with fully rendered textures and etc

Monday 10 December 2012

Thursday 6 December 2012

Monday 3 December 2012

Dragon Breif

all in all i really like the final design but i think the wings could have been fleshed out more i sort of imagined a thin meme brain across the wings rather than how they appear now but i found that difficult to achieve without causing creases in the model. 




Dragon Mood Board


Wednesday 28 November 2012

Final Christmas card

i think if i where to do this again i would try and make Santa look more like he is sitting at the moment he kinda is just hovering mid air

Tuesday 27 November 2012

Monday 26 November 2012

Tuesday 20 November 2012

Wednesday 14 November 2012

Final Ariplane Scene

the intintial 3D model that i used as a reference to build up my final design.

i put in a couple of persepctive lines just to make sure my windows wherent askew

my final design of a plane brought down in foggy conditions


Thursday 8 November 2012

Perspective test

 
a quick play around with perspective to design a tank the general idea works but i think i may be a little out of place in a couple of areas

Wednesday 7 November 2012

Human Perspective

using a generic box character i created the feel of looking up at something and standing just behind someone (perspective is an important part of correctly conveying place and i intend to use it in my work alot more often)

Initial Plane consept



i started with a collage of all of my mood board work before skewing and editing it into place once that was down i tried to establish the silhouettes in another layer with plans to build on them for a final piece
also as i hate to be one to waste work the box character will make a good template for the final human character 

Tuesday 6 November 2012

Sunday 4 November 2012

Friday 2 November 2012

character dump

DRRRRRRAAAAVVVVEEEEEEENNNNNN

Wednesday 31 October 2012

final halloween

decided to rework my surreal design into a kind of monster girl that fits the halloween brief here is my work as it progressed

Monday 29 October 2012

 my first idea is a pretty standard zombie girl
but the one i am leaning more towards is revamping my surreal character into a more horror filled design.

Wednesday 24 October 2012

Sakura Bloom

I tried to make this design look slightly water coloured and cartoony to instil more character into the piece

Monday 22 October 2012

Ink trees


did these to get the form of the tree I plan to design

a couple of mock ups using my ink reference (top one i had to flip over)

Saturday 20 October 2012